Starfield developer explains why planets are “meant to be empty by design”
A Steam user decided to post alengthy review ofStarfieldwhich ultimately gave it a thumbs down. On Halloween, a Bethesda developer responded with an explanation of why some of the design choices were made. Soso’s main complaint is that the gameplay feels flat at every turn. According to Soso, most missions are boring fetch quests and there’s no variation in how you can approach problems. The combat is also very shallow with not much variety in terms of enemies encounters, Soso complains....