10 minutes of developer-commentated footage
I’ve greatly enjoyed the promotional work that’s gone intoStrafe, also known asSTRAFE®, also known as “the goriest shooter of 1996.” But beyond the head-exploding live-actionthrowback trailer, wonderful as that was (hehe), what’s the deal with this game? Let’s find out together.
Strafe, as demonstrated in this ten-minute video, looks fast and fun. I like how blood permanently sticks to floors and walls. I like thoseDoom-style lifts. I like that projectiles come at you just slowly enough that you’re able to reasonably dodge them. And the plodding level-exit door? Perfecto.

I’ll be curious to see where Pixel Titans takes the game if and whenKickstarter fundingis secured.
With sprite art so prevalent, it’s pleasing to see low-poly art pop up. I hope and expect that within the next few years, more creators will embrace 3D and I’ll be back to craving our current norm.








