BioWare — my RPG BFF — are going to host a developer’s session onMass Effect 2’slevel design at Game Developer’s Conference this year. The session is named “The Iterative Level Design Process of BioWare’s MASS EFFECT 2,” and can be found nestled in theevent’s schedule.
The session doesn’t sound as boring as the title indicates.MEproject manager Corey Andruko and lead technical designer Dusty Everman will lecture an audience through 60 riveting minutes of level building action, focusing on what BioWare has done inME 2based on the “major issues” in the original title. The date and time of the session are currently listed as “TBD.”

No doubt BioWare are going to rev the marketing engines before GDC, but it’s nice to know thatME 2will be seen in some capacity this year. Hopefully sooner, rather than later.
[viaShackNews]








