Probably its fishing parachute robot cannonballs too

At first glance,Catapult for Hireisn’t much to look at. Developer PixelMEGA describes it as a “mix of gameplay that hearkens back to N64 era fun,” and the influence is clearly there in the graphics. However, if you watch the video above, you can see a really unique set of ideas that makes absolutely no sense in the best way possible. Attach a rocket to a rabbit, fire it from your catapult, and use it to explore new areas. Then, drop a lure into the water and catch a fish. What?

Designer Tyrone Henrie citesPilotwings,The Legend of Zelda: the Ocarina of Time, andWormsas influences for his ballistics-based exploration game. Yeah, I can see that. It’s also giving me a bit of aKirby’s Dream Coursevibe, but perhaps that’s just me.Catapult for Hirewill be at PAX Prime 2013, so you’re able to expect some hands-on coverage of it soon.

Article image

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover