EVE Onlinehas always been a game I’d admired from a distance rather than actually playing it. Icelandic developer CCP has done an amazing job andEVE’ssuccess always seemed to be well earned. Which makes allthe recent troubles mystifying, but now the studio has spoken out, admitting it has bitten off more than it can chew.

In a statement, CCP admits the mistake of “attempting too many things for a company our size” in developing expansions forEVE, the PlayStation 3 shooterDust 514, and the MMOWorld of Darkness. “Rather than allowing this to persist, we have made the decision to sharpen our focus,” namely cutting the global workforce by 20%, most of whom are working onWorld of Darkness. The title isn’t cancelled but will carry on being developed with a reduced staff.

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Apparently, these cuts won’t affect eitherEVEorDust 514. The statement from CCP also says thatEVE Onlineis still in “good health” although the developers admit some recent “mistakes and poor communication” that lead to the MMO’s numbers dropping over the summer.

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