[Update:We posted the full, unedited ten minute interview below. It has some additional information and footage.]
After years of waiting, I finally got to playFezat PAX East last weekend. Good lord, this game is intense. It makes you feel like you are actively being cuddled by a giant, one-eyed kitten. It’s weird — you don’t know exactly what’s going on or what it’s going to do, but God damn it, you can’t help but love it.

Along withSword and Sworcery(video preview pending for next week), I don’t think I’ve played a pixel-based game that gave me this strong of a sense of place since…Super Metroidmaybe? Yeah, I know those are fighting words, but everything aboutFez; the graphics, the music, the characters, the perspective-mending gameplay hook, they’re all just so captivating. I want to explore every inch of this world.
Also, did you know that Paul Robertson (ofScott PilgrimandPirate Cabanafame) did the animation for the game?








