It’s best seen in motion

During an Unreal Engine 4 presentation at this week’s Game Developers Conference, Gearbox CEO Randy Pitchford came on-stage for some tech talk about what’s powering “the nextBorderlandsgame.”

As you can see in thearchived footage, he’s quick to point out that the work being shown “is not a video game, it’s a technology demonstration,” but theBorderlandsname came up throughout.

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In a not-so-subtle tease, Pitchford also spoke about hypothetical physics differences for locations other than Pandora, and acknowledged the fact that the character shown in this tech demo is a “production asset” whose face was intentionally obscured to keep her identity a secret for now.

“If you’re a customer that’s looking forward to a futureBorderlandsgame, we’re working on it,” he said in summary. “We’ll get you soon.” Something tells me “soon” isn’t going to feel soon at all for fans.

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