A puzzling platformer

Since the originalPortallaunched in 2007 there have been a slew of puzzle/shooter hybrids trying to steal the spotlight.C3is the first one to come along that has given me pause to look at it.

I spoke with Alex Rowland, one of the designers on the game, who showed me what life would be like if I could rotate the world around any of the 3 dimensions we use to describe our world. The interview was nearly as mind blowing as the game itself. Check it out above.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover

The ghost at the end of the hallway