Target lock-on is coming in a free update along with new accessibility options

Whether or not you’re interested in theGhost of Tsushima Director’s Cut(a paid upgrade coming August 20), you may want to keep tabs on the base game anyway. A few fan-requested features, including a target lock-on in combat, will show up in a free update.

As Sucker Punch’s Andrew Goldfarb notes on thePlayStation Blog, everyone who ownsGhost of Tsushima— theDirector’s Cutor otherwise — can expect a free update with “some newaccessibility optionsfor alternate controller layouts,” “the option to enable atarget lock-onduring combat,” and “an option tohide your quiverduring gameplay.”

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It sounds as if this particular update will be out “alongside” theDirector’s Cut.

At a certain point, even if I would’ve originally liked a lock-on, I just grew accustomed to howGhost of Tsushimahandles combat and the ways in which enemies tend to come after Jin. It felt appropriately balanced as it was (until I got too powerful too early; but that’s what difficulty options are for!). That said,I’ll take a lock-on, thanks. It’s never too late.

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Know what else I’ll take? More content forGhost of Tsushima: Legends— the pretty dang great demon-slayingPvE modeis getting “some new updates, including anall-new modethat we’re excited to detail in the weeks to come.” This stuff will also be free.

As for theDirector’s Cutupgrade, as a platinum-trophy-haver, I can’t say with confidence that I need even moreGhost of Tsushimain my life in 2021. At the very least, if I’m willing to spend the $30 to upgrade to the PS5 edition next month, I’ll just want to transfer my save file and make a beeline for the Iki Island region. I do not have a full replay in me.

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At any rate, it’s awesome to see this late-PS4-life-cycle game thrive all over again.

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