The easiest mode has on-the-spot revivals

Coinciding with a gameplay overview trailer forGhosts ‘n Goblins Resurrection, Capcom shared a quick breakdown of how the difficulty settings differ. Knowledge is power (but I’m still gonna die a ton). There are four choices – Legend, Knight, Squire, and Page – and none of them look particularly kind.

Here’s what to expect, going from the highest difficulty to the most forgiving:

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Capcomalso confirmedthat if you clearGhosts ‘n Goblins Resurrectionon Legend, Knight, or Squire, you’ll be able to run it back and face tougher Shadow versions of every stage – the classic “second loop.” That seems like a fair trade-off for people who want to go all the way and feel sufficiently rewarded.

The very end of the trailer shows noticeably faster-paced footage of Arthur outmaneuvering a leaping boss. There are apparently “more surprises in store” for this game, and that clip is one of them.

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I’m curious to see the How Long to Beat listing forResurrection.

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