The easiest mode has on-the-spot revivals
Coinciding with a gameplay overview trailer forGhosts ‘n Goblins Resurrection, Capcom shared a quick breakdown of how the difficulty settings differ. Knowledge is power (but I’m still gonna die a ton). There are four choices – Legend, Knight, Squire, and Page – and none of them look particularly kind.
Here’s what to expect, going from the highest difficulty to the most forgiving:

Capcomalso confirmedthat if you clearGhosts ‘n Goblins Resurrectionon Legend, Knight, or Squire, you’ll be able to run it back and face tougher Shadow versions of every stage – the classic “second loop.” That seems like a fair trade-off for people who want to go all the way and feel sufficiently rewarded.
The very end of the trailer shows noticeably faster-paced footage of Arthur outmaneuvering a leaping boss. There are apparently “more surprises in store” for this game, and that clip is one of them.

I’m curious to see the How Long to Beat listing forResurrection.







