Killing Floor 3‘s campaign missions are short, sweet, and slightly chaotic.Shipment Trackingsends you off into a radar tower to unveil a radio log from “Captain Patrick Hendry,” who was shipping specimens to the Army Depot you just visited.

In Shipment Tracking, you and the rest of the specialists must figure out the provenance of the tainted samples you picked up inAbsolute Massacreand burned down inContainment Measures.In the wrong hands, that biotechnology could be tragic (and the bar for a “catastrophe” in a world already experiencing a zombie outbreak has to be quite high).

A multi-armed abomination called a Chimera grabs a humanoid in Killing Floor 3.

Killing Floor 3 Shipment Tracking mission guide

Unlike other missions inKilling Floor 3, you don’t need to find multiple interactables like tainted corpses. This mission only has three main objectives:

Load into the area and look for the large radar antenna nearby. This is the most striking POI on the map, and most of your objectives are around it. Use it as a reference if you’re lost.

The ravine in the Radar Tower map in Killing Floor 3, shrouded by a thick fog.

The station log is on the second floor of the radar control room, the building below the antenna. If you go in through the ground floor, find it in front of you as you climb the first set of stairs or, if you took the zipline, look right.

Clear the next wave and search for the garage basement. It’s easier to enter the garage from the second floor, where you found the station log. Take the only door that leads straight outside, then go down a flight of stairs near the armored vehicle. you may also reach this area from the woods outside.

A specialist enters the radar control room in Killing Floor 3 and finds a quest marker for an audio log straight ahead, by a wall.

When you’re in the garage basement, look for an interactable on a small orange locker. This lets you activate the sewer pipes on the wall across from it and ends this objective. Turns out finding the garage was the time-consuming part.

Next, run to the Ravine, which is the wide, open area in the woods. There are multiple paths to get here depending on where your trader was, but the sewer grate you’re looking for is near the radio tower, just by the entrance to the garage and the control building. If you’re taking the long way through the woods with the morgue, keep the antenna’s location in mind as you go around it.

The garage basement in Shipment Tracking in Killing Floor 3. A red light is visible beyond a door on the other side. The two objects you must interact with for the mission are on each side of the image.

Find the sewer grate and look for an interactable right next to it. This is the data you came here to find, so complete the mission and return to HQ for your next main assignment, which takes you to a Horizone industrial building.

A specialist stans in front of a sewage grate in the Radar Tower map in Killing FLoor 3. A quest marker is visible in front of him.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.