Also drops the ‘the’ from its name
We have had our eyes onThe Iconoclastsfor a while now. It started development in 2010, and we have covered whispers of updates sporadically since then, including arad mecha-worm boss fight using rail transportlast year. Given the one-man dev story behind it, I always filed it in the part of my mind where I don’t get too excited about things, lest it never come to fruition.
I can now allow myself to feel the hype, as it finally has an official launch planned. Bifrost Entertainment (publisher ofMyriad) has come in to help with the final stages. Part of that involved dropping the “the;” it’s just calledIconoclastsnow.
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Developer Joakim Sandberg and Bifrost have put together a new trailer. While the last video we saw was a playthrough of a single boss fight, this one focuses more on the characters and story. It looks like this one is more than just action; there are some interesting interpersonal interactions shown too.
Iconoclasts is planned to release for Linux, Mac, PlayStation 4, PlayStation Vita, and Windows in 2016. It is currently up onSteam Greenlightawaiting its inevitable approval.








