LittleBigPlanetmight be bringing its “Play, Create and Share” mentality to the PlayStation Portable, but in the transition from console to handheld, a little bit of the “play” element has been reduced.According to Sony, the PSPiscapable of doing multiplayer, but not while also handlingLBP‘s physics system.

“The one thing we’ve lost is multiplayer,” explains Sony’sLBPproducer Mark Green. “You’ve got full physics systems, you got full create mode, you’ve got all the aspects ofLittleBigPlanet— you can upload, download, ad-hoc share with people – but we haven’t got multiplayer.

Article image

“It’s a trade-off. The system is physically capable of doing multiplayer, but perhaps not with the full physics system. On the technical side of things you lose a third of the processing power or a third of the system memory just to do multiplayer at all. With those limitations we couldn’t achieve it.

“The PS3 had those three planes you could move around on, but the first thing we asked Media Molecule was whether we could reduce that to two, and they were like, well, most of the levels we built can be played with two anyway, so that’s not a problem.”

Hell is Us gameplay reveal

The good news is that the jumping has apparently been fixed somewhat for the PSP version, with Sony Cambridge working on improving the handling of the Sackboys. Quite how successful that fix has been remains to be seen.

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

Mei NERF gun in OW2

Battlefield 6 vehicles combat

Several men standing and watching at an explosion in the distance in Battlefield 6.

BO7 key art