Optimization my good man

NBA games and the Switch don’t seem to mix.

After seeing thatNBA Playgrounds, a poorly optimized and mediocre looking gametook up more space on the Switchthan a lot of other AAA titles, more than a few eyebrows were raised. It seems to be the same case forNBA 2K18, albeit with a much better visual style, as5GB is required forsave data, much less the main game. Knowing thatMario Odysseyas a whole just takes up 5.7GBall in, it makes this figure even more absurd. What kills me aboutNBA 2K18is that you need to store that massive file on the system memory.

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Outside developers still seem to struggle with the Switch, and I hope Nintendo extends a hand. It would be better for the long term good of the system if they weren’t forcing users to download multiple gigs of data after putting an SD card in, and studios weren’t noodling around with huge file sizes for small games.

Optimization isn’t a magic bullet that can turn a massive game likeDoominto 2GB, but any sort of guidance from Nintendo will help.

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