But Hello Games is stopping short of that term
At launch,No Man’s Skywas a very lonely game. This functionally-infinite universe was so big that no one ever saw another player. Everyone was just an insignificant speck trying to barter with stubborn aliens.
As Hello Games fixedNo Man’s Sky, it got less lonely. Last summer’s“Next” updateimplemented synchronous cooperative play. It went a long ways toward makingNo Man’s Skya better game. (It helps that there were a million other changes too.)

No Man’s Sky‘s next major update goes one step further. Hello Games says that the “Beyond” update “includes a radical new social and multiplayer experience which empowers players everywhere in the universe to meet and play together.” This is dubbedNo Man’s Sky Online.
It sounds like an MMO, but the developer is stopping short of that designation. Hello Games explains “We don’t considerNo Man’s Skyto be an MMO — it won’t require a subscription, won’t contain microtransactions, and will be free for all existing players.” It really does seem like an MMO though. It’s turning the game into something that’s massively multiplayer and online. Hello Games is likely ducking the term because it wants to make its monetization intentions crystal clear.

That’s just one part ofNo Man’s Sky‘s plans for Beyond. There are three pillars supporting this update. Hello Games will talk about the other two in the near future, a little closer to Beyond’s release which is currently set for sometime this summer.







