‘HK Project’ looks dope

I stumbled on “HK Project” today, though thedevelopment bloghas seen intermittent (or intermittens or interkittent) updates since October. And the “cat adventure video game, developed by Koola & Viv” sounds right up my alley (cat).

You guys have seen my cat, right?

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— pussy-getting bloggr (@dtoidsteven)Jul 08, 2025

John and Molly sitting on the park bench

I think Morimoto is turning five in May. I don’t know, it’s been a while. Yes, he is named for the Iron Chef.

But seriously, this is some new phone background shit:

The more recent updates are a bit more “how the sausage is made” as the duo works on cat animations against abstract geometry. Not as sexy, but important for delivering on that sexy promise, yadig?

“I have spent a lot of time to have correct collision for the cat. Seeing that the character controller in unreal 4 is mainly for biped, there was a lot to do to have the cat collided with the world without his head passes through walls or to have it walking on small surfaces without falling (it maybe seems easy but for me it was a real headache).”

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover