The team started buildingFire Emblem Warriors 2, then pivoted
According to a new interview viaNintendo Dream magazine(translated by Nintendo Everything), theFire Emblem Warriors: Three Hopesteam had a different idea in mind for the follow-up tothe original.
This notion is straight from the production team (including producers Yosuke Hayashi and Hideo Suzuki), who stated that they had helped work onThree Houseswith Nintendo and Intelligent Systems, right afterFire Emblem Warriorsdevelopment ended. After that lengthy and fruitful partnership between the three entities, they proposed a direct sequel forFE Warriors.

Hayashi recalls that it was originally titled “Fire Emblem Warriors 2,” but everything pivoted when the concept of slotting the game into theThree Housesuniverse came to light. The decision was a no-brainer because of the “good reception and the setting,” which made it an obvious choice for a sequel. The collective says it was “what the audience would want the most,” and I think they nailed it!
Suzuki also muses a bit on how it all came to pass, and the decision to downplay other parts ofFire Emblemhistory was made to focus entirely onThree Houses:

“It ended up as the phantom proposal (laughs). The direction may have changed, but we’re fans ofFire Emblem: Three Houses, so we were more glad than anything to have the opportunity to create aWarriorstitle in that setting.”
To put it bluntly: good! The firstFire Emblem Warriorsdidn’t really have the same oomph, as it attempted to juggle a lot. The storyline wasn’t nearly as cohesive as it could have been, and the idea to tackle a parallel universe withThree Hopeswas a smart plan. It helps differentiate the original Switch strategy game completely, while providing a new take on the world.







