Miyamoto used Flipnote Studio to storyboard them

Original Video– More videos atTinyPic

When Nintendo first announced they were working on 3 short films about Pikmin, many feared they’d go the route of thoseWind Wakerfrom a while back. They weren’t exactly bad, but they didn’t use original art assets. They were all created using the Wii U game’s graphics engine, and as such, they didn’t really give you a new look at theWind Wakerworld.

It doesn’t look like that’ll be the case with these newPikminfilms. The art and animation quality is “about 10 times the fidelity of that in the latest game” and Nintendo’s using the opportunity to do things they couldn’t do before, like show 500 Pikmin on screen at once. Some Pikmin may even be covered in mud! Lets hope this becomes a trend in game-to-film adaptations. I’d love for “mud” to be one of the selling points used to marketThe Last of Usmovie.

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In addition to these shorts, Nintendo is also working on a demo forPikmin 3, probably in hopes that these short films will help renew interest in the series as a whole. Short films leads to a demo, a demo leads to better game sales, better game sales leads to… morePikmingames? A old man can hope.

Three Pikmin shorts coming soon to 3DS, Pikmin 3 demo in the works[GoNintendo]

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