The December 10 launch ofMighty Morphin Power Rangers: Rita’s Rewindwill sadly not go as planned, the developer confirmed. Cooperative play inRita’s Rewindwill be limited for the game on all platforms at launch, and the Switch version has been delayed by over two weeks.
Dan Amrich, the content editor at developer Digital Eclipse,announced the newson November 27. Amrich writes that “technical issues” will keep online co-op to two players only for PlayStation and Steam users. Folks on Xbox and Switch will be stuck with couch co-op until the feature is enabled “within a few weeks.” Amrich also revealed that “unforeseen circumstances” will move the Switch version of the game to December 19.

“The good news is we expect to have two-player online play for those platforms available within a few weeks followed by support for additional players for all versions soon after,” Amrich wrote in a message on the Digital Eclipse website. “Also, offline play won’t be affected;Rita’s Rewindremains fully playable with friends & family in couch co-op mode.”
Rita’s Rewind co-op issues should get resolved soon
As Amrich explained, online cooperative play should be restored within a month following launch — but only for two players. The developer planned to have co-op play ready for up to five players, but that won’t materialize for some time. Although a patch to increase the number of players is on the docket,Digital Eclipse confirmed on X.
Two is the the launch plan, but our goal is to follow with a patch to take online players back up to 5 as originally intended. Stay tuned for updates!

It’s rough, but launch issues aren’t exactly a new hat for the industry. A few weeks to wait for a feature is hardly the kind of punch-in-the-gut players have dealt with before. Besides, patience is a virtue. HavingplayedRita’s Rewindmyself, I feel that it has the potential to become thePower Rangersgame fans deserved back in the ’90s. I’m good to wait a bit to tackle Robo Rita and her monster hoards with four friends. Until then, I’ll be fine with bringing along one ally so long as they know the rules on the Green Ranger — he’s mine.







