‘Dreams can come true,’ says the publisher
Alien: Isolationin virtual reality — need I say more?
Besides the inherent potential for terror in a game about evading a lone Xenomorph, even the more mundane sequences could work wonderfully in VR. Creative Assembly nailed the retro-futuristic aesthetic and I’d love to see those details up close and personal (when I’m not being chased).

As you might recall, the studio prototyped an Oculus Rift version ofIsolationa couple of years ago.There’s even footage of it! Unfortunately, that experience never saw a commercial release.
In a wide-ranging interview withMCV UK, Sega Europe presidentJurgen Post touched on the company’s plans for virtual reality, whichmay or may notinclude revisitingIsolation.

“VR has caught the whole company’s attention,” he said. “We have a lot of VR kits in the office and people are playing with it. We are exploring ways to release games. We’ve not announced anything, but we are very close to making an announcement. We didAlien: Isolationabout three years ago on Oculus Rift, it was a demo that was bloody scary. To bring that back to VR would be a dream and dreams can come true. VR will take time, but we will start releasing some titles just to learn.”
Adapting an existing, well-received game likeIsolationseems like a good way to learn.







