Still mum on what potential PS4 project was cancelled

God of Wardeveloper Sony Santa Monica was hit withlayoffs recently. PlayStation head of internal software development Scott Rohde spoke withIGNabout the layoffs, offering little consolation in the vague explanation.

“There’s not a single business on the planet where every single project that is started is a success,” Rohde explained. “And that’s just what happened here. So sometimes, high profile projects or studios need a reboot, and that’s what’s happening here. Santa Monica will always be a hugely important part of our global family of studios. It’s still a huge studio that’s right up there around 200 people, even after the recent layoffs.

Article image

We’re not talking specifically about what projects were going. What I will say is what I said earlier. It’s that, sometimes, a project needs a reboot. So that’s what we’re doing overall with the titles we’re working on there, and the studio itself. And I believe it’s a very good thing for the health of that studio.”

Rohde did confirm that a big, AAA project would still be coming out of Sony Santa Monica in the future.

A battle scene in Battlefield 6 Open Beta

Sony on God of War Dev Layoffs: ‘Sometimes A Project Needs A Reboot’[IGN]

capcom evo moment 37

GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.