The space managment sim revival continues

Typical, you wait an age for a management sim set in space, then two come along at the same time. I literally only bought Double Fine’sSpacebase DF-9about 24 hours ago andnow up popsMaia. Just like Double Fine’s effort,Maiaputs you in charge of a colony in outer space, only this time you’re actually on an alien world, not just floating in space.

The game looks to have a slight retro-futuristic vibe happening, influences like2001: A Space OdysseyandSilent Running, and that’s referenced on the Steam store page. There’s also a influences from the likes ofDungeon KeeperandTheme Hospitalso that’s right up my alley too.

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Developer Simon Roth is hoping to put out weekly updates which is a great way of showing support for your game. He’s already advertising “genetically engineered super chickens” are in the game with “sassy computers” and “cats in bee suits to follow.” Sounds great to me.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

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Silhouette of a man getting shot as Mick Carter stands behind cover