Stephen Ebert over atHumans Inventhas written an interesting piece about games for disabled gamers, focusing on color blindness and highlighting a UK-based charity calledSpecialEffectthat helps children with disabilities play video games. Hollie Bennett also spoke with themlast yearduring the Eurogamer Expo.

Although compatibility for color blind people (8% of men and 0.5 of women) is slowlygetting tractionwithin the game industry, a lot of gamers who simply can’t use ten fingers on a controller are still getting the shaft because of a general omission of controller customizability in console games.

Article image

SpecialEffect focuses on ways to allow people with certain disabilities to play games they ordinarily would not be able to, communicates which games are suitable in what ways through itsGamebasewebsite, and runs roadshows across the UK. They also treat gaming as a form of therapy.

As the charity’s R&D coordinator Bill Donegan puts it: “People play video games for many different reasons: escapism, socialising or simply for fun… but if someone finds real-life recreation difficult or impossible, then access to video games can sometimes be the only way that they can play on a level playing field with their siblings, parents or friends.”

Hell is Us gameplay reveal

The charity also lends specialist hardware to those that need it, and works on technology like eye-control to allow a wider audience to play games. Donegan explains: “This equipment ranges from things like one-handed controllers to personalised setups, so people can play their Playstation, just by using their head.”

Besides offering a level playing field for all humans to interact with each other, (most) games are simply fun to play. But asseveralof ourcommunity membershave pointed out in the Community Blogs, gaming still has a long way to go to be fully accessible to everyone who can afford it.

Black Ops 6 Season 5 Multiplayer Ransack Mode

While I can imagine some publishers seeing full accessibilty features as something for a very niche target audience that they won’t make a profit on, considering the production costs involved for some of these features, they should not discard it altogether. At the very least, options for button mapping can’t costthat muchto include in an options menu.

Either way, the Humans Invent article is a good read and you should read it. In the meantime, we have charities such as SpecialEffect, theAble Gamersfoundation, andBen Heck‘s contraptions to keep gamers involved in their favorite pastime.

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

Game therapy: Helping the disabled to play[Humans Invent] [Image]

PEAK Bing Bong plushie

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

Mei NERF gun in OW2

Battlefield 6 vehicles combat

Several men standing and watching at an explosion in the distance in Battlefield 6.

BO7 key art