That looks like a zoning nightmare

The designer of mobile puzzle sensationThrees(obligatory entrancing .gif here) has spoken about his next game, a real-time strategy title calledClose Castles, on the PlayStation Blog. In it, players will expand their kingdoms while also trying to take down everyone else’s.

This is a genre that has long struggled on consoles — traditional RTS games don’t feel quite right with a gamepad compared to a mouse and keyboard — but Asher Vollmer is going for it. “Building the game for a controller has inspired me to make the controls as simple as possible,” he says. “You move your cursor around the field and press a button to build structures. What you build and where you build it will determine you and your opponent’s collective fate.”

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Matches take around three minutes onClose Castles‘ fastest setting. “The game is built for local multiplayer, so there’s no hidden information. This means that the game feels a lot more like a fighting game at higher levels. It becomes about reading your opponent and turning the tiny cracks in their strategy into a crumbling pile of failure / rubble.”

It’s headed to “consoles” (PS4 for sure) in 2015. There should be footage this weekend.

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