In speaking with BeefJack, developer thechineseroom has shared new details and screenshots from the spiritual successor to its first-person adventure titleDear Esther.

Conceptually, creative director Dan Pinchbeck feels thatEverybody’s Gone to the Rapture“is this almost ’60s-’70s Brit science fiction — this John Wyndham, John Christopher kind of thing — of how the end of the world would be responded to in a rural English location.”

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The game is set in an open world centered around six separate characters in which you only get to play for an hour at a time. Naturally, the idea here is that you’ll learn more as you play and replayRaptureby exploring. Traveling diagonally from one corner of the map to the other would “probably take you around 20 minutes.”

Pinchbeck stated that the team is “looking at making it much more physically interactive [thanDear Esther], so you can manipulate objects, you can open and close doors.” I think that’s exactly what some of us were hoping to hear. While I’m probably more eager to seeAmnesia: A Machine for Pigscome to fruition, this game will surely be worth watching ahead of its summer 2013 release.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover