DICE talked him around, though

EA Studios boss Patrick Soderlund has admitted he wasn’t too keen on the idea of “trench warfare” andBattlefield 1.

As reported byGamespot, it took persistence by development team DICE to obtain the go-ahead to develop a shooter set in World War 1.

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“[World War 1] wasn’t the most obvious choice,” Soderlund said. “If you look at what other partners in the industry are doing, they’re going into sci-fi; we’ve had a lot of success in the modern military space. But we felt like there was a need for a change.

“When the team presented the idea to me of World War 1, I absolutely rejected it. I said, World War 1, it’s trench warfare; it can’t be fun to play.”

The opening area of the Whisper mission, in a small grove.

The briefBattlefield 1teaser shared recently has met amostly positivereception, and Soderlund is anxious to ensure the team delivers what it promises.

“Yes, it’s gotten a lot of success,” he said, “but what’s important is that we have to go back and make sure we deliver on the full promise of whatBattlefieldcan be. And that we will do.”

The Divide in the Cosmodrome, where the Guardian was resurrected.

Theteam has announced another tidbit of good news —itwillhave a server browser.

Battlefield 1is expected in October on PC, PlayStation 4, and Xbox One.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.